Skill Name Description
Anchor Temporarily paralyzes target.
Anti Magic Increases M. Def.
Aqua Splash Powerful wave attack, useful against multiple enemies.
Aqua Swirl Attacks target with a burst of water.
Aura Bolt Launches an Intense bolt of magical energy. MP consumption rate is low and Casting Speed Is short. 
Aura Burn A short range magical attack.
Aura Flare Close range burst of magical energy.
Aura Symphony By using two types of forces, launches an attack to inflict significant damage. 
Blaze Causes your body to erupt in flames to send a ball of fire towards your target. 
Blazing Circle Sends out a ring of flames around oneself.
Blazing Skin Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. 
Blizzard Devastating double wintry attack that reduces enemy's Speed. 
Body To Mind Restores MP by sacrificing one's own HP.
Boost Mana Increases one's maximum MP.
Bright Servitor Temporarily increases servitor's M. Atk. 
Cancel Removes buffs and debuffs from a target enemy.
Clear Mind Enhances MP regeneration while standing or walking.
Concentration Temporarily lowers the probability of magic being canceled due to damage. 
Corpse Burst Explodes a dead body to attack a nearby enemy.
Corpse Life Drain Absorbs HP from a corpse.
Cubic Mastery Ability to summon 2 Cubics at once.
Curse Chaos Instantaneous curse that reduces enemy's Accuracy.
Curse Death Link Transfers one's pain to the enemy. The lower one's HP, the greater its power. 
Curse Discord Confuses an enemy to attack its ally.
Curse Disease Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Fear Instills fear into an enemy causing it to flee.
Curse Gloom Curse that decreases enemy's M. Def. 
Curse: Weakness Instantaneous curse that reduces target's P. Atk. 
Curse:Poison Instantaneous poisonous curse.
Death Spike Damages an enemy by throwing a bone. 
Decay Causes decay in target, continuously reducing enemy's HP.
Demon Wind A devastating double-wind attack. Temporarily reduces cursed enemy's HP regeneration. 
Elemental Assault Launches an attack that will inflict great damage. In order to use this skill, one will need the force of water and the force of wind. 
Elemental Storm Launches an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of water. 
Elemental Symphony Launches an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of wind. 
Energy Bolt Launches magical bolt of energy. MP consumption rate is low and Casting Speed is quick.
Fast HP Recovery Increases one's HP recovery speed.
Fast Mana Recovery Increases MP Recovery Speed.
Fast Servitor Temporarily increases servitor's Speed. 
Fast Spell Casting Spell casting speed increases.
Flame Strike Toss flame that causes wide area to catch fire. Power
Forget Takes away the enemy's will to attack.
Freezing Shackle Powerful freezing attack that reduces enemy's HP while in effect. 
Freezing Skin Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. 
Frost Bolt Freezing attack that reduces enemy's Speed.
Frost Wall Attacks your target with a wall of ice. 
Greater Concentration Temporarily lowers the probability of magic being canceled due to damage.
Higher Mana Gain Increases the recovery rate when MP is being recovered by recharge.
Hurricane Creates a whirlwind of destruction. 
Hydro Blast Shoots out a spray of highly pressurized water. 
Ice Bolt Freezing attack that temporarily slows enemy's Speed.
Ice Dagger A blade of ice that causes enemy to bleed. 
Inferno Devastating double fire attack. Flames reduce enemy's HP. 
Light Armor Mastery Increases P. Def., Casting Spd., Atk. Spd., and MP recovery speed when one is wearing light armor.
Mana Regeneration Temporarily increases ability to restore MP. Consumes 7 Spirit Ores.
Mass Slow Temporarily reduces Speed of nearby enemies. HP is consumed depending on level and effect.
Mighty Servitor Temporarily increases servitor's P. Atk. 
Poisonous Cloud Instantaneous poison cloud attack. 
Prominence Gathers the air surrounding the caster to create a giant fireball attack.
Quick Recovery Time between magic reuse shortens.
Rain of Fire Flaming hail attack, useful against multiple enemies. 
Resist Aqua Temporarily increases tolerance to attack by water.
Robe Mastery Increases one's P. Def. when one is wearing a robe.
Seed of Fire Instills the force of fire. Unless a new force is instilled in 5 seconds, all forces will disappear.
Seed of Water Instills the force of water. Unless a new force is instilled in 5 seconds, all forces will disappear.
Seed of Wind Instills the force of wind. Unless a new force is instilled in 5 seconds, all forces will disappear.
Servitor Blessing Cancels servitor's hold, paralysis and Atk. Spd. and reduces Speed.
Servitor Cure Cures a servitor's bleeding and poisoning.
Servitor Empower Increases a servitor's P. Def. and M. Def significantly. Servitor is immobilized while in effect. 
Servitor Haste Temporarily increases servitor's Atk.
Servitor Heal Recovers servitor's HP. 
Servitor Magic Shield Temporarily increases servitor's M. Def. 
Servitor Physical Shield Temporarily increases servitor's P. Def.
Servitor Recharge Recovers a Servitor's MP. 
Shadow Flare Launches a dark magical attack. Over-hit is possible.
Shadow Spark Launches a dark magical attack. Over-hit is possible.
Silence Temporarily silences enemy.
Sleep Instantly puts target to sleep.
Sleeping Cloud Instantly puts nearby enemies to sleep.
Slow Temporarily reduces target's Speed. 
Solar Flare Launches a sacred magical attack. Over-hit is possible. 
Solar Spark Launches a sacred magical attack. Over-hit is possible. Power 
Summon Aqua Cubic Summons an Aqua Cubic that blasts its target with cold air, dealing continuous damage. In order to summon it, one will need 2 Crystals: D Grade.
Summon Binding Cubic Summons a Binding Cubic that launches a paralysis attack. In order to summon it, one will need 5 Crystals: D Grade.
Summon Corrupted Man Summons a Corrupted Man out of a corpse. Requires Crystals: D Grade. 90% of acquired Exp will be consumed.
Summon Kai the Cat Summons Kai the Cat, a servitor. Requires Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.
Summon Kat the Cat Summons Kat the Cat, who provides an additional supply of MP. Requires  Crystals: D Grade. Consumes 30% of acquired Exp.
Summon Life Cubic Summons a Cubic, which uses Heal to recover its summoner. Summoning Crystal - 6 Grade Ds.
Summon Mew the Cat Summons Mew the Cat. who assists in combat using attack magic. Requires Crystal: D grade. Consumes 90% of acquired Exp.
Summon Phantom Cubic Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 2 Crystals: D Grade are needed.
Summon Reanimated Man Summons a Reanimated Man. Requires Crystals: D Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
Summon Shadow Summons a Shadow. Requires 3 Crystals: D Grade. 30% of acquired Exp will be consumed.
Summon Silhouette Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D Grade. 90% of acquired Exp is consumed.
Summon Soulless Summons Soulless, a servitor. Requires 5 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.
Summon Spark Cubic Summons a Spark Cubic that stuns its target. In order to summon it, one will need 5 Crystals: D Grade.
Summon Unicorn Boxer Summons a Unicorn Boxer, who supplies additional MP. Requires 3 Crystals: D Grade. 30% of acquired Exp will be consumed.
Summon Unicorn Merrow Summons Unicorn Merrow, a servitor. Requires 5 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.
Summon Unicorn Mirage Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.
Surrender To Earth Instantly decreases enemy's resistance to earth attacks.
Surrender To Poison Instantly decreases enemy's resistance to poison. 
Surrender To Water Decreases target's resistance to water attack. 
Surrender To Wind Decreases target's resistance to wind attack.
Surrenders To Fire Instantly decreases enemy's resistance to attacks by fire. 
Tempest Calls forth a severe storm to attack multiple enemies. 
Transfer Pain Transfers part of one's damage to a servitor. MP will be consumed continuously.
Twister Attacks target with a . 
Vampiric Claw Absorbs HP. 
Weapon Mastery Increases P. Atk. and M. Atk.