| Skill Name | Description | ||||
| Accuracy | Increases one's Accuracy. Continuously consumes MP. | ||||
| Acrobat | Reduces falling damage. | ||||
| Acrobatic Move | Dodging abilities increase when running. | ||||
| Attack Aura | Temporarily increases P. Atk. Effect | ||||
| Backstab | Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. | ||||
| Bleed | Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. | ||||
| Blinding Blow | Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. | ||||
| Boost Attack Speed | Attack speed increases. | ||||
| Boost Breath | Increases lung capacity. | ||||
| Boost Evasion | Increase evasion. | ||||
| Bow Mastery | Increases P. Atk. when using a bow. | ||||
| Burst Shot | Causes arrows to explode inflicting damage to multiple enemies at range. Usable when equipped with a bow. Over-hit is possible. | ||||
| Charm | Diminishes the enemy's desire to attack. | ||||
| Confusion | Throws the enemy into confusion and gets them to change the target of their attack. | ||||
| Critical Chance | Critical rate increases. | ||||
| Critical Power | Increases the power of a critical attack. | ||||
| Cure Bleeding | Heals one's wounds. | ||||
| Dagger Mastery | Increases P. Atk. when using a dagger. | ||||
| Dash | Temporary burst of speed. | ||||
| Defense Aura | Temporarily increases P. Def. | ||||
| Double Shot | Shoots two arrows in succession. Usable when equipped with a bow. Over-hit is possible. | ||||
| Drain Health | Absorbs HP. | ||||
| Elemental Heal | Regenerates one's HP. | ||||
| Entangle | Temporarily reduces target's Speed. | ||||
| Esprit | Increases recovery speed while one is running. | ||||
| Fake Death | Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP. | ||||
| Fatal Counter | Shoots an arrow containing pain of user. More powerful effect at lower HP level. Usable when a bow is equipped. | ||||
| Freezing Strike | Instantly freezes target area. Temporarily reduces enemy's Speed. | ||||
| Hawk Eye | Temporarily decreases P. Def. and increases Accuracy. | ||||
| Hex | Instantly decreases enemy's P. Def. | ||||
| Light Armor Mastery | Increases defense when wearing light equipment. | ||||
| Long Shot | Bow range increases. | ||||
| Lure | Quietly lures an enemy. | ||||
| Mortal Blow | Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. | ||||
| Poison | Instantly poisons enemy. | ||||
| Poison Recovery | Self-cures poison. | ||||
| Power Break | Instantly reduces enemy's P. Atk | ||||
| Power Shot | Causes great damage from afar when using a bow. Over-hit available. | ||||
| Quick Step | Moving speed increases. | ||||
| Quiver of Arrow: Grade A | Summons between 450 and 1800 Mithril arrows. Consumes 1 Crystal: A Grade. | ||||
| Quiver of Arrow: Grade S | Summons between 650 and 2600 shining arrows. Consumes 1 Crystal: S Grade. | ||||
| Rapid Shot | Increases speed of arrow launch. | ||||
| Rest of Chameleon | Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed. | ||||
| Silent Move | Disables preemptive attacks from enemies. Continuously consumes MP. | ||||
| Snipe | Temporarily increases Accuracy, P. Atk., and critical attack rate. Immobilizes while in effect. | ||||
| Soul of Sagittarius | Temporarily increases maximum MP. | ||||
| Spirit Barrier | Temporarily increases M. Def. | ||||
| Sprint | Temporarily increases Speed. | ||||
| Sting | Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. | ||||
| Stun Shot | Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. | ||||
| Switch | Throws the enemy into confusion and thereby causes them to change the target of their attack. | ||||
| Trick | Takes away the enemy's will to attack. | ||||
| Ultimate Evasion | Significantly increases Evasion. | ||||
| Unlock | Opens doors. Requires Key of Theif. | ||||
| Veil | Blurs enemy's vision, discouraging aggressive behavior. | ||||
| Vicious Stance | Increases one's critical attack power. MP will be consumed continuously. | ||||
| Vital Force | Allows quick recovery while one is sitting down. | ||||