Skill Name Description
Accuracy Increases one's Accuracy. Continuously consumes MP.
Acrobat Reduces falling damage.
Acrobatic Move Dodging abilities increase when running.
Attack Aura Temporarily increases P. Atk. Effect
Backstab Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. 
Bleed Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. 
Blinding Blow Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. 
Boost Attack Speed Attack speed increases.
Boost Breath Increases lung capacity.
Boost Evasion Increase evasion.
Bow Mastery Increases P. Atk. when using a bow.
Burst Shot Causes arrows to explode inflicting damage to multiple enemies at range. Usable when equipped with a bow. Over-hit is possible. 
Charm Diminishes the enemy's desire to attack.
Confusion Throws the enemy into confusion and gets them to change the target of their attack.
Critical Chance Critical rate increases.
Critical Power Increases the power of a critical attack.
Cure Bleeding Heals one's wounds.
Dagger Mastery Increases P. Atk. when using a dagger.
Dash Temporary burst of speed. 
Defense Aura Temporarily increases P. Def. 
Double Shot Shoots two arrows in succession. Usable when equipped with a bow. Over-hit is possible. 
Drain Health Absorbs HP. 
Elemental Heal Regenerates one's HP. 
Entangle Temporarily reduces target's Speed. 
Esprit Increases recovery speed while one is running.
Fake Death Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
Fatal Counter Shoots an arrow containing pain of user. More powerful effect at lower HP level. Usable when a bow is equipped. 
Freezing Strike Instantly freezes target area. Temporarily reduces enemy's Speed.
Hawk Eye Temporarily decreases P. Def. and increases Accuracy.
Hex Instantly decreases enemy's P. Def.
Light Armor Mastery Increases defense when wearing light equipment.
Long Shot Bow range increases.
Lure Quietly lures an enemy.
Mortal Blow Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. 
Poison Instantly poisons enemy. 
Poison Recovery Self-cures poison. 
Power Break Instantly reduces enemy's P. Atk 
Power Shot Causes great damage from afar when using a bow. Over-hit available.
Quick Step Moving speed increases.
Quiver of Arrow: Grade A Summons between 450 and 1800 Mithril arrows. Consumes 1 Crystal: A Grade.
Quiver of Arrow: Grade S Summons between 650 and 2600 shining arrows. Consumes 1 Crystal: S Grade.
Rapid Shot Increases speed of arrow launch. 
Rest of Chameleon Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
Silent Move Disables preemptive attacks from enemies. Continuously consumes MP.
Snipe Temporarily increases Accuracy, P. Atk., and critical attack rate. Immobilizes while in effect.
Soul of Sagittarius Temporarily increases maximum MP. 
Spirit Barrier Temporarily increases M. Def.
Sprint Temporarily increases Speed. 
Sting Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. 
Stun Shot Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. 
Switch Throws the enemy into confusion and thereby causes them to change the target of their attack.
Trick Takes away the enemy's will to attack.
Ultimate Evasion Significantly increases Evasion. 
Unlock Opens doors.  Requires Key of Theif.
Veil Blurs enemy's vision, discouraging aggressive behavior.
Vicious Stance Increases one's critical attack power. MP will be consumed continuously.
Vital Force Allows quick recovery while one is sitting down.