Kamael Common Skills

Level Skill Name Skill Level Description
1 Guilted Body 1 Body of Original Sin. Only able to equip light armor and effect of recovery magic reduces in half.
5 Armor Mastery 1 Defense increase.
5 Fallen Arrow 2 Release an arrow infused with darkness. Consumes 1 Soul. Power 14.
5 Fallen Arrow 1 Release an arrow infused with darkness. Consumes 1 Soul. Power 13.
5 Fallen Attack 1 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 20.
5 Fallen Attack 2 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 22.
5 Fallen Attack 3 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 24.
5 Magic Immunity 1 Increases M. Def.
5 Soul Mastery 1 Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
5 Weapon Mastery 1 Attack power increase.
10 Armor Mastery 2 Defense increase.
10 Armor Mastery 3 Defense increase.
10 Fallen Arrow 3 Release an arrow infused with darkness. Consumes 1 Soul. Power 16.
10 Fallen Arrow 4 Release an arrow infused with darkness. Consumes 1 Soul. Power 18.
10 Fallen Attack 6 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 37.
10 Fallen Attack 4 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 31.
10 Fallen Attack 5 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 34.
10 Magic Immunity 3 Increases M. Def.
10 Magic Immunity 2 Increases M. Def.
10 Soul Mastery 2 Absorbs a soul. 147 or more Exp is needed to absorb a soul. Maximum of 7 souls can be absorbed.
10 Weapon Mastery 2 Attack power increase.
15 Armor Mastery 4 Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
15 Armor Mastery 5 Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
15 Fallen Arrow 6 Release an arrow infused with darkness. Consumes 1 Soul. Power 22.
15 Fallen Arrow 5 Release an arrow infused with darkness. Consumes 1 Soul. Power 20.
15 Fallen Attack 9 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 56.
15 Fallen Attack 8 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 52.
15 Fallen Attack 7 Deal a powerful strike to the enemy. An equipped sword, rapier or blunt weapon is required to use this skill. Over-hit is possible. Power 48.
15 Magic Immunity 5 Increases M. Def.
15 Magic Immunity 4 Increases M. Def.
15 Soul Mastery 3 Absorbs a soul. 220 or more Exp is needed to absorb a soul. Maximum of 9 souls can be absorbed.
15 Weapon Mastery 3 Attack power increase.
20 Abyssal Blaze 1 Disperses a materialized soul. Consumes 1 Soul. Power 24.
20 Abyssal Blaze 2 Disperses a materialized soul. Consumes 1 Soul. Power 26.
20 Change Weapon 1 Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
20 Double Thrust 2 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 97.
20 Double Thrust 1 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 90.
20 Double Thrust 3 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 105.
20 Light Armor Mastery 2 Increases P. Def. when wearing light armor.
20 Light Armor Mastery 1 Increases P. Def. when wearing light armor.
20 Magic Immunity 7 Increases M. Def.
20 Magic Immunity 6 Increases M. Def.
20 Rapier Mastery 1 Increases P. Atk. when using rapiers.
20 Soul Mastery 4 Absorbs a soul. 294 or more Exp. is needed to absorb a soul. There is a 15% chance of absorbing an additional soul on a critical hit. Maximum of 10 souls can be absorbed.
24 Abyssal Blaze 3 Disperses a materialized soul. Consumes 1 Soul. Power 28.
24 Abyssal Blaze 4 Disperses a materialized soul. Consumes 1 Soul. Power 31.
24 Dark Explosion 1 Detonates a soul to damage nearby enemies. Consumes 1 Soul. Power 16.
24 Death Mark 1 Stigmatize target with darkness. Consumes 1 Soul. Effect 1.
24 Double Thrust 6 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 143.
24 Double Thrust 4 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 123.
24 Double Thrust 5 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 132.
24 Erase Mark 1 Cures the death mark for up to Effect 3.
24 Light Armor Mastery 4 Increases P. Def. when wearing light armor.
24 Light Armor Mastery 3 Increases P. Def. when wearing light armor.
24 Magic Immunity 9 Increases M. Def.
24 Magic Immunity 8 Increases M. Def.
24 Soul Mastery 5 Absorbs a soul. 385 or more Exp. is needed to absorb a soul. There is a 15% chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
24 Rapier Mastery 2 Increases P. Atk. when using rapiers.
28 Abyssal Blaze 5 Disperses a materialized soul. Consumes 1 Soul. Power 33.
28 Abyssal Blaze 6 Disperses a materialized soul. Consumes 1 Soul. Power 35.
28 Double Thrust 9 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 191.
28 Double Thrust 8 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 177.
28 Double Thrust 7 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 165.
28 Light Armor Mastery 6 Increases P. Def. when wearing light armor.
28 Light Armor Mastery 7 Increases P. Def. when wearing light armor.
28 Light Armor Mastery 5 Increases P. Def. when wearing light armor.
28 Magic Immunity 12 Increases M. Def.
28 Magic Immunity 11 Increases M. Def.
28 Magic Immunity 10 Increases M. Def.
28 Rapier Mastery 4 Increases P. Atk. when using rapiers.
28 Rapier Mastery 3 Increases P. Atk. when using rapiers.
28 Soul Mastery 6 Absorbs a soul. 486 or more Exp. is needed to absorb a soul. There is a 15% chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
28 Surrender to the Unholy 1 Instantly decrease the enemy's resistance to dark attacks and increase their resistance to holy attacks. Consumes 2 Souls. Enchant Time: Skill duration is increased. Effect 3.
28 Dark Explosion 2 Detonates a soul to damage nearby enemies. Consumes 1 Soul. Power 18.
32 Abyssal Blaze 8 Disperses a materialized soul. Consumes 1 Soul. Power 40.
32 Abyssal Blaze 7 Disperses a materialized soul. Consumes 1 Soul. Power 38.
32 Dark Armor 1 Increases resistance to dark attacks. Consumes 1 Soul.
32 Dark Explosion 3 Detonates a soul to damage nearby enemies. Consumes 1 Soul. Power 20.
32 Death Mark 2 Stigmatize target with darkness. Consumes 1 Soul. Effect 2.
32 Double Thrust 12 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 251.
32 Double Thrust 10 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 219.
32 Double Thrust 11 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 235.
32 Light Armor Mastery 9 Increases P. Def. when wearing light armor.
32 Light Armor Mastery 10 Increases P. Def. when wearing light armor.
32 Light Armor Mastery 8 Increases P. Def. when wearing light armor.
32 Magic Immunity 15 Increases M. Def.
32 Magic Immunity 14 Increases M. Def.
32 Magic Immunity 13 Increases M. Def.
32 Rapier Mastery 6 Increases P. Atk. when using rapiers.
32 Rapier Mastery 5 Increases P. Atk. when using rapiers.
32 Rush 1 Charge an enemy. An ancient sword or short sword must be equipped to use this skill. Consumes 1 Soul.
32 Soul Mastery 7 Absorbs a soul. 614 or more Exp. is needed to absorb a soul. There is a 15% chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
32 Surrender to the Unholy 2 Instantly decrease the enemy's resistance to dark attacks and increase their resistance to holy attacks. Consumes 2 Souls. Enchant Time: Skill duration is increased. Effect 3.
36 Abyssal Blaze 9 Disperses a materialized soul. Consumes 1 Soul. Power 43.
36 Abyssal Blaze 10 Disperses a materialized soul. Consumes 1 Soul. Power 46.
36 Dark Blade 1 Grants the ability to do dark damage. Consumes 1 Soul.
36 Dark Explosion 4 Detonates a soul to damage nearby enemies. Consumes 1 Soul. Power 23.
36 Double Thrust 15 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 326.
36 Double Thrust 14 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 306.
36 Double Thrust 13 Makes two quick stabs. Consumes 1 Soul. An equipped rapier is required to use this skill. Power 287.
36 Light Armor Mastery 12 Increases P. Def. when wearing light armor.
36 Light Armor Mastery 11 Increases P. Def. when wearing light armor.
36 Light Armor Mastery 13 Increases P. Def. when wearing light armor.
36 Magic Immunity 18 Increases M. Def.
36 Magic Immunity 17 Increases M. Def.
36 Magic Immunity 16 Increases M. Def.
36 Rapier Mastery 8 Increases P. Atk. when using rapiers.
36 Rapier Mastery 7 Increases P. Atk. when using rapiers.
36 Soul Mastery 8 Absorbs a soul. 777 or more Exp. is needed to absorb a soul. There is a 15% chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
36 Surrender to the Unholy 3 Instantly decrease the enemy's resistance to dark attacks and increase their resistance to holy attacks. Consumes 2 Souls. Enchant Time: Skill duration is increased. Effect 3.
       
       
24 or 28 Hard March 1 Increases own speed. Consumes 1 Soul. MP continually decreases.
Although both get this skill they get it at different levels.  24 for female and 28 for the male.